3D artist

Games are art for you.
Your responsibilities will be to sculpt/model high poly models, low poly models, bake maps, create high-quality textures, etc. So you need to be able to:
— High-poly modeling
— Low-poly modeling for mobile projects (retopology, baking, etc)
— Procedural texturing (Substance Designer, Substance Painter)
You have experience in working with programs 3ds Max, Zbrush, and knowledge of a 2D package
We are waiting for your CV if you are ready to cooperate with your team to create high-quality, beautiful, unique games

Apply for this position

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